HOI4 Equipment Names Cheat List | HOI4 Cheats Steam Workshop::The Road to 56 - Steam Community World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. This is a one stop shop for a total enhancement of the game. These can be edited to change the position or the font. Valve Corporation. Defining multiple folders for the same technology is done by having multiple of the folder = { } within the technology. The gridbox is used in order to assign the information used by the folder = { } block later on: centre of coordinates, the size that one unit of x and y represent, and in which direction they aim (necessary for drawing the path). These are the only ships whose equipment can be obtained through cheat codes. Hi, will this mod get updated when the main mod gets its update? The research tab has been replaced by a new tech tree, reflecting the state of the Fallout universe in 2275; some of the tribal factions will be equipped with spears and scavenged firearms, where the more advanced factions can research and deploy the vaunted Power Armor that has been on the cover of most every Fallout release in the last few years. They form the basis of equipment variant stats, which in turn influence the combat abilities of units using them. Keep in mind that if there is no small item defined, all technologies will use the regular item, so this would only be useful if equipment-unlocking technologies in the folder are split between small and regular items. See also: Air units. For example Infantry Equipment 1 is the parent of Infantry Equipment 2. For example: you want to get light tanks, for which the . This command serves the basic but essential purpose of adding/cheating in equipment such as infantry equipment, anti tank equipment, etc.
If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. The country-specific equipment and technology icons are done with inserting the country tag between GFX and the name of the technology, still separated with underscores, as name = GFX_HON_my_technology_1_medium. force_use_small_tech_layout = yes is used in order to force the game to use this technology to use the small item for this particular technology even if it unlocks equipment. This is because porting Rt56 USA proved to be too much work. Remember that most mods are not compatible with Ironman as they change game balance. Sometimes totally overhauling the game requires a subtle touch. Within that containerWindowType, a buttonType with the name of the folder (with _tab appended in the end) is used to represent the folder, using my_folder as an example: In here, position = { } controls the position of the folder tab, while quadTextureSprite is the exact sprite used by the tab. Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. As its name suggests, The Great War is a mod that moves Hearts of Iron IV's action back a few decades to when World War I began. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. The folder selection is done within the folder_tabs containerWindowType. This mod adds many new features to the Road to '56, such as new leaders, new portraits, new political parties, new country names, and much more. Valve Corporation. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. The equipment needs of units refer to general equipment archetypes. The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. If nothing within on_research_complete = { } grants a tooltip or there's always something showing a tooltip, it is not necessary to set on_research_complete_limit = { } This is an example of a tech with on_research_complete_limit: show_effect_as_desc = yes can also be used in order to make the effects show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. For small items, the word "small" would be added after the folder name as GFX_technology_my_folder_small_researched_item_bg. A small change, but an incredibly rewarding one when such battles as Stalingrad and Moscow are finally more representative of their real history counterparts. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. Do ccs not work with mods? In particular, there are 3 arguments that can go into folders: Folders need localisation, of course. Old World Blues brings the Fallout universe to HoI4, which makes for a surprisingly solid combination. The latter are also influenced by many other factors such as additional and inherent stats, experience, leaders, supply etc. The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. A family of equipment types share common mechanical parts that make transitioning production between them easier. Well youre in luck! Additionally, this also serves as an AND statement unlike the path that serves as an OR statement: every dependency must be researched to complete this technology, alongside at least one of the paths leading to this technology if there's one. For technologies, this is stored inside of the countrytechtreeview container window, while for doctrines, it's inside of the countrydoctrineview container window. New comments cannot be posted and votes cannot be cast. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. All rights reserved. The position is in sets of coordinates defined by the slotsize of the gridbox that this technology is assigned to. Enhanced Non-Historical Outcomes A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. That container window would have to be located within the containerWindowType with the name of countrytechtreeview, defined within /Hearts of Iron IV/interface/countrytechtreeview.gui (not countrytechnologyview.gui), for technology folders and within the containerWindowType with the name of countrydoctrineview, defined within /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, for doctrine folders. There are several modifiers additionally, in order to make the AI take the cost, bonuses, and ahead-of-time into considerations. Technologies can make the bonus apply to either the sub-unit types themselves, or the categories they fall in, defined in /Hearts of Iron IV/common/unit_tags/*.txt and specified in the sub-unit definitions. If it's not met, then any technology connected to it via path = { } will also become invisible. There are two primary arguments that modify the cost to a technology. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. Compatible with Collie 1.10.
If a technology doesn't have any other technology as a requirement using path in any folder where it's placed, then it must have a separate gridboxType definition within the folder's container window.
Steam Workshop::Lebensraum | A Submod for Road to 56 For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. in areas where the Paradox team may have glossed over. In order to connect a technology to a different one within the tree, path is used as such in the technology from which the branch originates: In here, the technology where the path leads is specified with leads_to_tech. The game uses them to know where exactly to locate the branches, how much to distance items within them, and in which direction to take the coordinates. Also, warfare in EoanB isnt that satisfying as it still uses the mechanics from vanilla HoI 4, more or less. Theseare the best Hearts of Iron 4mods in 2023: This is a new mod thats risen in popularity since we last did our checks. The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. This also leads to adding that technology to this technology's tree branch gridbox in every mutual folder. we didn't, only added techs have a different nomenclature. Strategic destruction or Grand battleplan). An effect block ran for the country that unlocked the equipment is on_research_complete = { }. Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). HOI4 Console Commands Country Tags Hearts of Iron 4 Country Tags Find below a searchable list of all HOI4 country tags, for use with console commands such as the tag command. At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. He/Him. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling.
The Road to 56 Mod for Hearts of Iron IV [HOI4 Mods] - GameJunkie However, if the folder has no small item defined in the interface file, then every single technology will use the regular item. It is also possible to use variables within a modifier of the ai_will_do value. 429. With the addition of the new in-game radio, now is a better time than ever to try this mod out!
From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. Please see the. The first frame, on the left, is used when the folder is opened, while the second frame, on the right, is used when the folder is closed. A lot of AI modifiers that apply to every single technology can be changed within defines. Broken, currently experiencing UI issues with kitties on buttons, and the tech screen will not open. The path will be created in every folder that contains both of these technologies. If you dont have Man the Guns, the mod will also cause some unexpected AI behaviour. Equipment is the military hardware needed by units to operate and largely determines their stats. Press question mark to learn the rest of the keyboard shortcuts. Kaiserreich asks the daring question of: What if Germany won WWI?. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. Example sprite definitions to make a folder with the name of my_folder have its small items use the same background as the regular small land items use in base game: A folder is defined as a containerWindowType the name of which is exactly the same as the name of the folder within. By contrast, equipment of different archetypes, such as light and medium tanks, are never interchangeable. Within the ai_will_do = { } block, modifier = { } functions as a trigger block where the prior three value-modifying arguments are also supported. A technology can have categories assigned to it with categories = { }, where each category is separated with whitespace characters as categories = { my_category_1 my_category_2 }. With HOI4 In Real Time!, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. Buildings are done with enable_building = { }. This is a customized, new and improved submod to the famous Road to '56 mod for Hearts of Iron IV, thus adding many more fun features to the aforementioned mod and to a game of Hearts of Iron IV itself. As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. doctrine_name = my_doctrine_name is also defined within the first doctrine of the branch in order to let the player know the name of the doctrine branch when hovering over the icon (e.g. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. If you spot a mistake then you are welcome to fix it. Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. Example. Have you ever thought: Gee, HOI4 goes way too fast for me! This has an effect on production efficency retention. Create a new text document using word pad or similar software, then copy and paste the below into it: #### Motorized, Mechanized & Amphibious ####, add_equipment 1000 gw_tank_equipment # Great War Tank.
Equipment - Hearts of Iron 4 Wiki - Paradox Wikis Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. Espaol - Latinoamrica (Spanish - Latin America). In order to assign an experience type to a technology, xp_research_type = army is used. (Mechanics/Balance/why), HOI4 Texture Overhaul Terrain (Cosmetic), Check if the mod is up to date with the most recent patch forHoI4(Currently. In general, a technologies file is laid out similarly to the following example: Each technology is hidden by default, requiring special code to be put within GUI. So I've been playing HOI4 and specifically road to 56 for a while but I took a long break recently and USA has a different focus tree now :( I want to go fascist but I can't find any focuses to follow Do I have to do an old fashioned civil war or is there focuses and im just missing them? For example in the base game we have infantry_equipment_1, etc. The veteran alternate history mod on the block. These container windows for items are not contained within any other container window, rather being defined fully independently. Additionally, technologies can unlock equipment, enable buildings to be built up to a specified level, as well as modifying the stats of the units of the country. If you spot a mistake then you are welcome to fix it. 82. r/hoi4. These days it receives rare updates as most work now goes into R56. These effects will be run for the country and they will show up in the tooltip of the technology so that the player is aware of them. Sub-technologies where to position them in the tree, which GFX they use. Contents 1 Features 2 Further Information 3 Credits 4 General Information Features New focus trees or improvements for almost all starting nations, and overhauls of vanilla ones. Join. Support Equipment is an example of a type of equipment. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. add_equipment [quantity] [equipment name] _equipment_ [level], add_equipment 1000 light_tank_equipment_1, For infantry with armored vehicles (1 to 3), Equipment of the tanks of the Great War (only 1), Lightweight air defense vehicles (1 to 3), medium-sized self-propelled artillery (1 to 3), Super-heavy anti-aircraft equipment (only 1). For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. This assigns a particular experience type to the technology. Press J to jump to the feed. Never to trust the AI to have our best interests at heart, its time to take full control of the peace process through the Player-Led Peace Conferencemod. Each terrain is defined in /Hearts of Iron IV/common/terrain/*.txt. The distinction between small items and regular items is in equipment.
South Africa - Hearts of Iron 4 Wiki - Paradox Wikis In most cases, with "LEFT", it goes right for one unit, then goes vertically for as much as necessary, and finally continues right for as much as needed; with "UP" it goes down by one unit, goes horizontally for as much as needed, and then continues down towards the technology. This also modifies how the paths are drawn between technologies. Keep in mind that not all mods might be found on the Steam Workshop, even if the vast majority are. A technology can be researched as an effect with set_technology = { my_technology_1 = 1 } and unresearched with set_technology = { my_technology_1 = 0 }, with popup = no possibly being added in order to remove the notification given to the player. Technology-specific icons don't exist for sub-technologies, instead using a set of indices. Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. start_year = 1935 assigns the year at which the technology is intended to be researched. There is a legacy version here. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. Convoys (only 1). Adding icons, including the background or the stripes highlighting technologies. /Hearts of Iron IV/common/technologies/*.txt, /Hearts of Iron IV/common/technology_tags/*.txt, /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, /Hearts of Iron IV/common/unit_tags/*.txt, /Hearts of Iron IV/common/combat_tactics.txt, /Hearts of Iron IV/localisation/english/*_l_english.yml, /Hearts of Iron IV/common/technology_sharing/*.txt, NDefines.NTechnology.BASE_TECH_COST = 100, NDefines.NTechnology.BASE_YEAR_AHEAD_PENALTY_FACTOR = 2, NDefines.NAI.RESEARCH_DAYS_BETWEEN_WEIGHT_UPDATE = 7, NDefines.NTechnology.MAX_TECH_SHARING_BONUS = 0.5, it should be made impossible to research manually. Many nations have their own unique mechanics as well. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). DISCLAIMER: Many of these mods have been since discontinued or abandoned. The error message complains about something with map error. Espaol - Latinoamrica (Spanish - Latin America). Otherwise, the technology branch will never appear in-game. The background box which GFX is used. 8 days ago. research_cost = 1 assigns the base research cost for this technology. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. These sub-units are defined in /Hearts of Iron IV/common/units/*.txt files. This would also make the description the same as the equipment's description, if one is present. Here's an example of a technology-sharing group defined using all of these: Every single one of the above references is specified within defines and can be changed within a mod. Simple, yet this mod fixes one of the most annoying things about playing with AI allies. Fully compatible up to the current version and all DLC. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. A Legacy version for Version1.9 and below playerscan be found here. BlackICE is compatible with Husky 1.9.3 and theres a test version for 1.10 Collie currently live here. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. Doesn't seem to crash when I play normally. A similar effect can be used to remove them, and technology sharing groups can be set to automatically kick out members that don't meet requirements. The two most commonly-used positions in here are "LEFT", for making x point up-to-down and y point left-to-right, and "UP", for making x point left-to-right and y up-to-down. It is only visible to you. Theamusingly accurate namedelivers on its promise. Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. I've revamped my mod Scenario: Overlord and lifted it from Beta status. Guide updated for NSB. World Wars can be chaotic things, especially when the player pulling the strings is constantly changing loyalties. I dislike the Congress feature and the civil war so im not huge on playing America. Single points and single army combat is expanded into a truly epic battlefield that does away with another layer of abstraction. All rights reserved. Information, Frequently Asked This in particular is done in the. EU4 Country Tags Victoria 2 Country Tags Stellaris Planet Classes Join. Notably, this also applies to the effects of the technology. This page was last edited on 18 February 2023, at 20:36. One of the best things about this mod is that it does not sacrifice performance, allowing the player to enjoy a greater expanse of visual goodies without any added lag. The visual appeal is impressive, as the custom models and graphics add true immersion to this other world. You have to go down the civil war route, yes. With Road to 56's extensive rework and their addition of a new civil war focus tree for the soviet Union, i thought this would work extremely smoothly as a dependent for this mod. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. This mod is compatible with Version 1.9.2 Husky & all DLC. When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. Statistics, stats, or equipment values are values that equipment types can carry. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV.
Hearts of Iron 4 country tags - a list of all HOI4 country tags I see a lot of "how to win as the soviets" posts in here. The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. Valve Corporation. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. Equipment types are assigned with enable_equipments = { }, with each equipment type within listed separated with any non-zero amount of whitespace characters. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. it must have a separate gridboxType definition within the folder's container window. With each of the many HOI4 DLC expansions, the gargantuan family of mods has grown further, with players turning Paradoxs every new addition to their own creative ends. Its actually recommended that you play with Historical Focus switched on for this mod, as it caters for the crowd who specifically want the challenge of WW2 as it unfolded, as opposed to the growing alt-history/sandbox crowd.
The Best Hearts of Iron 4 Mods | GameWatcher Additionally, incredibly important are the gridboxes representing technology tree branches. The items the icons used for each technology, including the background box itself. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier.
Finding Custom Equipment Names on Mods : r/hoi4modding - Reddit A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. This guide allows you to quickly spawn equipment in game. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. They do work but the mod may have changed the name of the tech. The menu for viewing the tree is defined within /Hearts of Iron IV/interface/countrytechtreeview.gui for technologies and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui for doctrines.
Keep your eye on this one.
HOI4 Country Tags List | HOI4 Cheats They'll make the civil war survivable. The icon of the technology the position on the box. The graphical user interface file where the technology tree is defined is /Hearts of Iron IV/interface/countrytechtreeview.gui, requiring edits for each new technology folder or branch within the folder. In either case, countries can further modify several types of equipment by spending the respective kind of experience. Modding has never been easier, as the Steam Workshop literally makes adding a mod as easy as clicking the subscribe button on the mods respective page. Doctrines, while no longer researched as technologies, are still considered technologies in the in-game code, although there are some differences in their required definitions.